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AMS2 FFB settings

MOZA R9

Covers: MOZA R9 V1 · MOZA R9 V2 · MOZA R9 V3

Base details in Hardware
MOZA R9

Profile

Default+

Torque

9 Nm

Family

Direct drive

Confidence

High

Wheelbases these settings are for

These settings are made for the models below. Open the sheet for full specs.

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MOZA R9 in Automobilista 2: Default+ profile, Gain 55, Low Force Boost 0, FX 30 and Damping 35.

In AMS2

Type

Default+

Gain

55

Low Force Boost

0

FX

30

Damping

35

Menu Spring Strength

100

On the device

MOZA Pit House → Configuración

Maximum Steering Angle

900°

Game Force Feedback Intensity

90 - 100%

Maximum Torque Limit

100%

At 5.5-9 Nm there is no need to cap the torque: leave the ceiling high and tune with Gain.

Maximum Speed

100%

Hands-off Protection

On

Natural Damper

20 - 30%

Natural Friction

0 - 5%

Natural Inertia

100%

Pit House default value.

Wheel Centering Force

0%

Centring is handled by the game: raise it here and the two fight each other.

We only list what affects FFB in AMS2. Leave the rest of the software (FFB curve, equaliser, wheel presets, calibration) at its defaults.

Model notes

  • Applies to R9 V1, V2 and V3 — same motor class across versions.
  • FX can get busy with formula cars, so tune it per class.
  • Use the in-game FFB graph to avoid saturation.

Every setting in MOZA Pit House

What each setting does, its range and what we set for AMS2. Anything without a value, leave at default.

Source: Official Pit House manual

Steering range

Maximum steering angle

For AMS2900°

Total wheel rotation from lock to lock.

AMS2 applies each car's real angle internally: leave it at 900° and do not change it per car.

Range: 90° – 2000°

Soft limit (game force)

Default

Soft software bumpstop at the rotation limit.

Range: On / Off

Handling feel

Game force feedback intensity

For AMS290 – 100%

Overall intensity of the force feedback sent by the game.

This is the master volume. Raise it before the in-game Gain if you are short on force.

Range: 0 – 100%

FFB intensity in professional games

Default

Second multiplier the manual describes as adjustable “up to twice” the basic level. MOZA does not document which titles it applies to.

MOZA does not clarify whether AMS2 goes through here: leave it at default and use the setting above.

Range: 0 – 100%

Maximum output torque limit

Default

Hard ceiling on motor torque.

Model dependent: check the value in the table above.

Range: 0 – 100%

Maximum steering wheel speed limit

For AMS2100%

Caps how fast the wheel can spin, to protect the driver.

Lower it only if the wheel scares you in spins.

Range: 0 – 100%

Hand-off protection

For AMS2On

Detects hands off the wheel and returns it to neutral.

Always leave it on — even more so at high torque.

Range: On / Off

Wheel inertia

Default

Compensation for the weight of the rim you have fitted.

It is per rim, not per game: leave it as it comes.

Range:

Base force feedback effects

Effects generated by the BASE, not the game. In AMS2 keep them low and let the game speak.

Natural damper

Default

Resistance proportional to rotation speed. Calms oscillations.

Model dependent: check the table above.

Range: 0 – 100%

Natural friction

For AMS20 – 5%

Constant friction regardless of speed. Simulates an unassisted steering rack.

Keep it low: too much friction eats the game's detail.

Range: 0 – 100%

Natural inertia

For AMS2100%

Simulates steering column weight: resists sudden changes.

MOZA suggests 200-300% for GT cars if you like a heavy wheel; it brings back some lost detail.

Range: 0 – 300%

Mechanical centering strength

For AMS20%

Centering spring that does NOT come from the game.

At zero: AMS2 handles centring. Raise it and the two fight each other.

Range: 0 – 100%

Road sense equalizer

This is where road detail lives. The manual calls it “Road sense equalizer” / “Game force filtering”; MOZA blogs call it “Road Sensitivity” (0-10). It is an equaliser by frequency bands, not a single slider.

Road sense equalizer / Game force filtering

Default

Per-band gain of the road detail the game sends.

Leave it flat by default. If the tarmac buzzes too much, lower FX in AMS2 before touching the equaliser.

Range: Bandas de frecuencia

About this base

The R9 V2 refined the successful 9 Nm base by adding a wired data pin to the Quick Release —so it accepts both wireless and wired wheels— and a rear panel with extra ports for pedals and handbrake. It keeps the 180 W servo motor, aviation-grade aluminium chassis and 1000 Hz USB refresh, with a 15-bit encoder. It is still sold as an affordable, balanced 9 Nm option. In Automobilista 2 it is a very versatile base for GT, touring cars and mid-range single-seaters, with plenty of torque for most classes except the most demanding.

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