Gonky Racing
Roadmap

What is done,
what is in progress and what comes next.

This roadmap shows the real state of GonkyRacing: what you can already use, what is actively being built and the improvements waiting their turn.

Priorities come from real usage, stability, community needs and driver votes. Not every shiny thing goes first; sometimes a bolt needs tightening before adding another wing.

GonkyRacing is built by a single developer, so the roadmap aims to be ambitious without losing the plot: fewer smoke promises, more pieces that survive real races.

If an improvement matters to you, hit the heart. Votes help decide the next stint, although the wall also checks fuel, tyres and time to do it properly.

51

available

0

in the garage

6

candidates

Oct 2026

last review

Active ecosystem foundation

These pieces are not promises: they are already part of Gonky Racing. The roadmap now helps polish them, connect them better and choose the next improvements.

1

Communities

Active

The social center of the ecosystem: profiles, members, servers, events, Discord and community activity.

2

Championships

Active

Turns individual races into seasons with rules, registration, standings and race director tools.

3

Node Manager

Active

Lets other communities deploy infrastructure without leaving the Gonky ecosystem.

4

Licences and conduct

Active

Gives racing here progression, trust and clear consequences without relying only on manual moderation.

5

Discord and streamers

Active

Brings activity to where the community already lives: results, alerts, live streams, overlays and social presence.

Next improvements

Candidate ideas for future cycles. They are sorted by community votes and reviewed together with stability, usefulness and workload. You can vote without signing in; with Steam, the vote is linked to your driver.

Replays in the browser

Relive your races directly in the browser. Nothing to install.

Be the first to vote

Public API

For streamers and communities who want to integrate GonkyRacing data.

Be the first to vote

Streamer overlay

An OBS overlay with your live stats. For those who broadcast.

Be the first to vote

Reports with clip

Attach the video directly to the incident report. No arguments.

Be the first to vote

Shared setups

Save and share car configurations by circuit with the community.

Be the first to vote

Other simulators

Future support for ACC, iRacing, Le Mans Ultimate, RaceRoom and more once AMS2 is solid.

Be the first to vote

Available now

51 features

Features that are already part of the live website. Some will keep receiving tweaks, but they are not experimental. It is grouped by pillars so it is easier to understand which parts of the ecosystem are already working.

Competition and data

17

Races, rankings, records and competitive reading of activity.

⚡

Live Timing

Real-time timing per server, session status, laps, sectors and race incidents.

🏆

Rankings

Driver and team rankings with filters by period, licence and activity.

📋

Race history

List of recorded sessions with date, track, class, drivers and winner.

🔎

Race detail

Full results, laps, chat, reports and analysis for each saved session.

⏱️

Records

Best laps recorded by track, class, car and driver.

🛡️

Reports and incidents

Report traceability, contacts and race decisions to keep the server clean.

🛡️

Licences, conduct and protection

SR, GR, licences, reports and an automatic steward watching contacts, track cuts and driving backwards: it warns privately and kicks if you persist.

🏁

Championships

Championship base with seasons, rounds, entries and standings.

🎫

Gonky Racing Passport

A collection of the AMS2 countries, tracks and layouts you have visited, with stamps, stats and a timeline of your journey.

🎮

Gamification (GR = Elo + Exp)

Your GR blends skill (Elo) and experience (Exp), with personal challenges, streaks and a progress card on your profile.

🎯

Weekly challenges

Dedicated Weekly Challenge servers with challenges that rotate every week and grant experience (Exp).

🔄

Reverse grid

Two-race rounds: the second one starts with the grid flipped, switchable round by round from the community panel.

⚖️

Automatic BOP

Ballast, power and drag adjusted by championship standings position, plus BOP per class and per driver on community servers.

🚦

Multiclass racing

Several classes in the same race, open to communities, with a table of which combinations work built from real lap data.

📊

Global statistics

The pulse of AMS2 multiplayer: most-raced tracks and classes, activity and records, with a time window.

🏆

GR League

Weekly, monthly and yearly standings where every race you do counts, with trophies for the cabinet on your profile.

📈

Telemetry analysis

In the Pilot Manager: micro-sectors and delta, a lap-by-lap consistency report, braking points on the map and two laps overlaid, including against the community’s best.

AMS2 Wiki

13

Useful knowledge to configure, understand and improve within the simulator.

🗺️

Circuits and layouts

Track catalogue with world map, variants, activity and server records.

🚗

Cars and classes

AMS2 catalogue with classes, vehicles, logos, technical data, DLC and real stats.

📦

DLC guide

Automobilista 2 packs, included content, Steam links and internal pages.

📚

Wiki and AMS2 guides

FFB, graphics, setup, DLC, career mode and help pages connected to the ecosystem.

🛞

Hardware guide

A sim racing gear catalogue: bases, wheels, pedals, cockpits, motion, button boxes, bass shakers and more brands.

🧩

Mods catalogue

Car and track mods for AMS2 with their author, licence, numbers and update alerts, installed in one click from the Pilot Manager.

🔧

Setup guide

You say what the car is doing and it tells you what to change: it cross-checks symptoms and warns when two contradict each other, with corner and car diagrams.

⛽

Strategy engineer

Fuel, stops and refuelling window worked out for your race length and consumption.

⚖️

BOP guides

What BOP is, when to touch it and what to expect; plus which classes can race together, from a table that recalculates itself weekly.

🆚

Platform comparison

What each platform in the AMS2 ecosystem offers next to Gonky Racing, point by point and with the sources in plain sight.

⚖️

BOP calculator

Build the grid with its cars and it tells you what BOP to give each one to even it out.

🎛️

Custom FFB

Force feedback profiles written by the community, credited to their authors, which the Pilot Manager installs for you.

🌅

Daylight calculator

When the sun rises and sets at each track on any date, to pick the race day.

Suggestions and bug box

If something is missing or broken, leave it here. It goes straight into the internal roadmap and notifies Gonky28 for review.

The more concrete, the better: page, what you expected, what happened and whether it was mobile or desktop.

Does GonkyRacing help you?

If the site helps you organize races, check data or enjoy a healthy fight with the table, you can support development with a coffee. No subscriptions, no obligation and no smoke: just fuel to keep improving.

Last updated: June 2026 · GonkyRacing is an independent project, not affiliated with Reiza Studios.