BOP calculator
Data measured on 2026-10-12 · 10 classes, 55 cars and 114 tracks measured
Pick a class, add the cars that will race and we tell you the ballast, power and drag that even them out. You can pin a specific track or keep the average of all of them.
Your grid
- Car 1
- Car 2
- Car 3
How it is calculated
- The reference is the slowest car in YOUR grid
- Not the slowest in the class. It keeps 0 ballast and 1.000 power, and everyone else is slowed down to it. That is why it changes when you add or remove a car.
- Ballast first, power second
- Ballast goes up to 5 % of the car weight; whatever is left is taken off power, up to 10 %. Slowing down beats speeding up: giving a slow car more power makes it hard to drive.
- Drag shares out the straights
- Taking power away also takes top speed away. Drag restores the straight-line balance without touching lap time further.
What this does not know
- The cost of drag is not measured
- We know what it does on the straight, not what it costs in lap time. It is the only unmeasured thing on this page.
- A driver weighs more than a car
- Two drivers in the same car at the same track differ by 14.7 % on average. That is why we only publish cars with at least three drivers and twelve laps.
- This is one-lap pace
- It does not include tyre wear, fuel use or drivability. A long race can order things differently.
Questions
- Why do the values change when I add a car?
- Because the reference is the slowest car on the grid. Add one slower than all the rest and it becomes the reference, so everyone else needs more slowing down.
- Track or average?
- If you are racing at a track we have data for, pick it: the order of the cars changes from one layout to another. If it is not listed, the average of all tracks is the best estimate we have.
- Can I repeat a car?
- Yes. Two drivers in the same model carry the same setting, so it is shown once per model.
- Where do I enter these values?
- In the Node Manager, on your server BOP screen. The dedicated server reads them at startup, so the room has to be restarted.