The Gonky rule
Competitive Automobilista 2 ecosystem · Updated June 2026
Race hard, leave space and finish the race.
These rules exist so results are decided by pace, consistency and calm heads, not by avoidable lap-one contact.
If there is real overlap, leave room. Winning one corner is not worth breaking two cars.
If you spin or go off, do not cross the track or rejoin without checking.
A clean finish usually helps your SR more than a desperate move.
Green
Yellow
Red
I outbraked myself
Do not use the other car as a wall. If you gain position from the mistake, give it back.
Someone hit me
Continue if you can and report later. Do not take revenge on track.
I spun
Hold the brake, wait for a gap and rejoin parallel to race direction.
I am being lapped
Let faster cars through on a straight or open section, without sudden braking on line.
Warning
Second warning
Critical warning
Kick or sanction
Gonky Racing is a competitive ecosystem for Automobilista 2. The goal is to enjoy clean races where the result reflects each driver's talent and consistency — not aggression or carelessness.
Leaving the track surface to gain time is forbidden. The automatic system detects and penalises track cuts.
Track cut classification (SR system):
Repeated track cuts in a single race accumulate incident points that penalise the Safety Rating.
SR goes up or down after each race depending on how many incidents you accumulated relative to corners completed. The fewer incidents and the more laps you complete, the more SR you gain.
| Incident | Points |
|---|---|
| Contact with another car (magnitude ≥200) | 2x |
| Minor track cut (100–299 ms gained) | 1x |
| Major track cut (≥300 ms gained) | 2x |
| Disqualification | 4x |
| Situation | SR Effect |
|---|---|
| Classified finish (Finished) | Bonus +0.07 |
| Clean race (Finished + 0 incidents) | Additional bonus +0.05 |
| DNF / Retired / DNS / DSQ | Penalty –0.05 + CPI reduced |
The combined licence (R/D/C/B/A/S) is recalculated after every race and can go up or down. See the full details at How it works.
Rookie Series (Slot 1)
Learning — all licences welcome
Club Series (Slot 2)
Intermediate level
Pro Series (Slot 3)
Competitive
Oval Series (Slot 4)
Oval specialty
Playground (Slot 5)
Tests and special events
Remember: the community is what every driver brings to it. Have great races!